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Post by The dark prince on May 11, 2003 1:48:07 GMT -5
The pictures might be too much of a bother for cuan, i fine with the names changes and we should thank cuan and everyone else that helping.
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Post by DarkTwilkitri on May 11, 2003 7:24:33 GMT -5
Lex? Huzzah, Lex is good.
Yeah, picture altering'd be pretty eval to ask him to do. Spriting's not the easiest thing in the world to begin with (although I'm sure that there are people who would disagree with me, there...) _and_ he'd have to find out how to insert the changed pics into the game.
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Post by Eaichu on May 11, 2003 9:46:45 GMT -5
...But I wanna be a High Priest.....with uber high Mdef... *sniff* That wouldn't work right in the first place. According to these two charts that I made, your characters will have the same growth and base stats in the game. www34.brinkster.com/fireemblem5/fessparameter2.htmlwww34.brinkster.com/fireemblem5/fessbase.htmNote: These charts are being remodified at the moment, and might not be completely correct for the game. If there's any class or such you want to be changed to, poke me. The parameter charts are mostly correct, but the base stats one is still being remodified. Although, some of these might change, since I don't know if I could actually make you a Long Arch, due to glitches in the game. And, no, I'm not changing portraits in the game. If I could find a way to do it, I certainly would, but I don't know how, so I'm just doing the dialogue, names, growth rates, base stats, classes and everything in the game at the moment. Yes, other characters will be able to use different holy weapons now, weapon stats will also be changed, and characters will each have certain holy bloods. Once those charts are completely remodified, you'll be able to see.
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Post by Eaichu on May 11, 2003 10:31:11 GMT -5
Okay, this will be the offical list of characters so far.
Recruitable Characters:
Sigurd - TerrangimaFreak Noiche - Eaichu250 Alec - CoolMario Adan - Beta Food Lex - DarkTwilkitri Azel - Adilink Cuan - TogeKid Finn - JustMe Ethrin - CheekyChiki Mideel - Juigi Deu - Captamzai Edin - Aquata Ayra - SummerWolf Jamuka - Kern Diadora - Kyuusei. Holin - InsaneZero Lachesis - Iris Beowulf - Claude Fury - Paola (Wow!) Levin - Alvein Sylvia - Synthetic Claude - GunLord Tiltyu - BloodyDeity Bridgtte - Bardiche
Second Generation:
Celice - None. Lakche - DarthTasuki Sukasa - Killershiva Rana - None. Oifaye - StarWolf Lester - None Delmud - StahnAilerion Yuria - None Arthur - None. Fee - None. Johan - NoBaka Johalvier - None. Leif - PrinceLeaf. Nanna - Yume Finn - JustMe Shannan - None. Daisy - None. Aless - DTheaterFan Lynn - LiaTingel. Tinny - None. Asaello - None. Sety- None. Althena - BabyCatjuh Hannibal - PhilogsticBird Coupl - None.
Neutral Characters (1st & 2nd Generation):
Lord Vyron - Stu Eltoshan - None. Arvis - YamiNoSety
And... there's alot more people here, but my mind is tired from thinking. If there's any role you would like to play in the game, poke me about it immediatly, there's ALOT of free spots open in the second generation character section.
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Koyotae Fan
FESSer
Will people remember me?
Posts: 1,226
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Post by Koyotae Fan on May 11, 2003 13:00:42 GMT -5
Heh, that is just cool...
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Post by Eaichu on May 11, 2003 13:02:42 GMT -5
By the way, this has nothing to do with the FESSer/FE4 project, but for the main translation cleanup. If you want a patch that shortens weapon names, enemy names, englishizes character names(most people know what I mean by this) and cleans up some other messy stuff, here you go. www.angelfire.com/alt/swmp/FireEmblem4Trans.zipWhen applying the IPS files to the game, make sure you patch the game with PT1 FIRST, don't patch with PT2 at first, use PT1. This way, it'll translate some other things that were left out in the 80% patch. I'm hoping to mend these two patches together someday, when I find out how. Oi. If you need a program that can manually patch the game(Since most of you use the ZSNES trick..) look around on www.zophar.netOnce I finish the FESSer/FE4 project, I'll get back to completeing the translation of the main game.
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Post by CoolMario on May 11, 2003 13:10:42 GMT -5
W00t... I'm Alec... sweeeettt!!! Thanks for the patch. Muuuuuuuuuccccccccch better than the other one.
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Post by Leon Magnus on May 11, 2003 13:29:47 GMT -5
How do we poke you about who we want to be? Say here or in a PM?
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Post by Eaichu on May 11, 2003 13:33:44 GMT -5
Just tell me right here. And if somebody isn't interested with their current character, they can change, if they like.
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Post by Leon Magnus on May 11, 2003 14:09:08 GMT -5
So I could ask for any free role?
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Post by Eaichu on May 11, 2003 14:09:31 GMT -5
Yes. I said that above.
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Post by Leon Magnus on May 11, 2003 14:17:56 GMT -5
Ok then I'll be Celice *ducks bladed object* Or if THAT to much to ask for (or mysterily taken while I'm posting this) I'll be Delmud
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Post by Phlogistic on May 11, 2003 15:42:32 GMT -5
Nooo, I'm Hannibal! The one who joins so late...but then again, I am essentially magical Galzus, so it makes sense.
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Beta Food
FESSer
Somethings should be left unsaid. That's why I must shut my mouth if I can...
Posts: 2,385
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Post by Beta Food on May 11, 2003 16:08:52 GMT -5
eh...I rather be someone else, but I won't ask for a change, but Adan a high priest is weird... oh well it seems to be cool
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Starwolf
FESSer
Noooo ... I'm oxidising
Posts: 685
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Post by Starwolf on May 11, 2003 16:40:53 GMT -5
*Looks at chart* Interesting choices there. Il'l admit the portraits thing was a pipe dream, it uses some kind of compression. Heck even the battling map icons have compression (but not the icons themselves). I think chapter maps and that will probably be compressed but I may be wrong, I need to know how the tiles structure works before I can find anything. You do know that you can edit enemies but sadly the editor doesn't reach that far it goes on after nanna in the same way with the 2 portrait people of prologue then the enemies etc. A thing to do with a hex editor and a rainy day. My character seems good enough, all round gains and * in fala blood (could this mean...). You might be interested to know where there are editable graphics. The weapon icons can be easily edited with a tile editor, they start at offset 00184200 if you wanted to change the icons a bit. Skill icons and cursors lie at 001E3600. Theres a few other things but thats a bout all thats worthwhile.
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