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Post by BigBeuBeu on Apr 16, 2004 10:04:36 GMT -5
I depends, there is great Cel-shading like Zelda-WW, but Cel-shading don't mind automatically perfection..... (*thinks to a game like Cel Damage or a Simpsons game*)
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DTN
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Post by DTN on Apr 16, 2004 10:15:04 GMT -5
Cel-shading makes it look more anime-ish in my opinion. Plus it's harder. >.>
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Arf
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Post by Arf on Apr 16, 2004 10:40:51 GMT -5
yeah it does look more Animeish. thats why FE would work with it I think.
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setokaiba800
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Post by setokaiba800 on Apr 16, 2004 20:49:12 GMT -5
I can't understand why they use Cel Shading >.< With the Gamecube they could make the look of the Game like that: (only a example) I hope they will make the graphic better >.< It's because it looks cool
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Arf
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Post by Arf on Apr 17, 2004 1:12:14 GMT -5
Cel shading is good
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Post by BigBeuBeu on Apr 17, 2004 9:08:20 GMT -5
Cel-shading makes it look more anime-ish in my opinion. Plus it's harder. >.> Cel-Shading is harder, and also Intelligent Systems are probably unexperimented in 3D graphisms conception......... Damn, this doesn't sound cool like that.
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Post by TerranigmaFreak (admin) on Apr 17, 2004 9:29:51 GMT -5
You know what makes Zelda' cel-shading so good? The are no black lines around the models. A lot of companies seem to think that putting a blacking line around the models will automatically make it cel-shading. It's more complex than that. Another thing is the quality of the shading. When a character is shaded in Zelda, the shading is only one color. Other games ignore it and the models come with realistic shading. Ah you'll have to know how to draw to know what I'm talking about. I hope the remove the black lines around the models in FE8.
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NeonZ
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Post by NeonZ on Apr 17, 2004 10:13:24 GMT -5
I don't see what's the problem with black lines... sure. Many companies think that black lines = cell shading. And that's false. But black lines by themselves don't mean that the cell shading will be bad.
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Arf
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Post by Arf on Apr 17, 2004 11:09:17 GMT -5
You know what makes Zelda' cel-shading so good? The are no black lines around the models. A lot of companies seem to think that putting a blacking line around the models will automatically make it cel-shading. It's more complex than that. Another thing is the quality of the shading. When a character is shaded in Zelda, the shading is only one color. Other games ignore it and the models come with realistic shading. Ah you'll have to know how to draw to know what I'm talking about. I hope the remove the black lines around the models in FE8. U mean draw well and so yeah I really cant understand that except the part they will just try to put a black line around the characters. and I know that Zelda had amazingly good cel-shading..............because it had no black lines.
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setokaiba800
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Post by setokaiba800 on Apr 17, 2004 16:13:27 GMT -5
It's because it looks cool Come off it... it doesn't even look like cell shading... and when is this game coming out in english
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TheEnd
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Post by TheEnd on Apr 17, 2004 16:15:30 GMT -5
and when is this game coming out in english *Facepalm* It'll be out by the end of the year. In JAPAN. We don't even know IF it will EVER be released in English.
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setokaiba800
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Post by setokaiba800 on Apr 18, 2004 0:02:08 GMT -5
*Facepalm* It'll be out by the end of the year. In JAPAN. We don't even know IF it will EVER be released in English. If it isn't, THEN WHAT IS THE POINT!!!
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Post by superbus on Apr 18, 2004 0:18:33 GMT -5
Well, what would be the point of having a board devoted to seven other Fire Emblem games, despite the fact that six of them are in Japaniese? Maybe not everyone here lives in the US. Maybe we have some people that speak Japaniese.
And maybe you're an idiot, that FEELS THE NEED TO TALK IN CAPS AND USE LOTS OF PUNCTUATION MARKS!!!!!!!!1!!!
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Rune
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Post by Rune on Apr 18, 2004 0:29:13 GMT -5
It's just a matter of getting used to the graphics. I'll admit when I first saw Wind Waker's graphics, I hated them. After seeing that cool duel scene between Link and Gannondorf, it looked like crap when I first saw it.
But then I saw it in motion. Wow, what a difference. The use of mainly primary, soild colors just gave the game a beautiful, exaggerated and almost life-like feel.
That being said, I would think that cell shading would suit this FE very well. One of the stand-out graphical elements in Wind Waker was the fluid look to the animations when Link attacked stuff. Maybe it's me, but those exagerated movements look much better, much more fluid and almost natural.
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Arf
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Post by Arf on Apr 18, 2004 0:39:32 GMT -5
yeah and everything was detailed. and everything moved in unison. and yeah primary colors helped
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