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Post by anonymous on Mar 11, 2004 23:00:24 GMT -5
I think bowsman could be changed to ranger or hunter, something like that
and Paladin could be holy knight, since they already have paladin
but other than that, great!
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Arf
FESSer
My Sister
Posts: 2,147
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Post by Arf on Mar 11, 2004 23:07:33 GMT -5
thnx but I forgot to say
Knight should be Changed to Armor Knight(like in Japanese)
Cavalier can be Horseman and Paladin can be Knight
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Shoen
FESSer
I AM THE LAST WORD
Posts: 2,647
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Post by Shoen on Mar 12, 2004 0:20:15 GMT -5
Ecdal is always a cool final weapon....
but then again, it is not my place to make suggestions.
Though:
Great Seal: Promoted form of Magic Seal. Better stats, still silences magic, and it now can attack with swords (but only at level E)
Just a thought.
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TheEnd
FESSer
Seisen no Keifu all the way~
Posts: 1,587
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Post by TheEnd on Mar 12, 2004 5:13:02 GMT -5
Cavalier can be Horseman and Paladin can be Knight Just as curiousity, the "Cavalier" was traditionally a "Social Knight" in japanese. cool new class Twin Blade --> Blademaster swords --> swords guaranteed double attack regardless of speed two swords do not need to be equipped 4x attack if fast enough 6x attack with brave sword 8x attack with high speed and brave sword what do you think I'd prefer the revival of FE4/5 skills system. Only about # of attacks, we had: Tsuigeki skill - allows 2x attack most times; Renzoku skill - allows extra attacks (based on speed difference?); Ryuuseiken skill - when activated, allows 5 attacks in a row; Totsugeki skill - when activated, starts new combat round.
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Post by anonymous on Mar 12, 2004 7:05:40 GMT -5
if only FE4 - 6 could be translated
they sound so awesome
new item: holy barrier
same effect as light rune but your units can pass through
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TheBerserkerLord
FESSer
They all look alike after awhile. o.O Who is this again? Thanks Bob/Tomato
Posts: 582
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Post by TheBerserkerLord on Mar 12, 2004 8:09:11 GMT -5
Pedestrian=soldier=knight=general (lances)
Hunter=Bontehunter (axes) (critical up 15%)
Sailor=Caption (axes) (swords)
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Post by Twister on Mar 12, 2004 8:59:12 GMT -5
Ranger (Swords) ----> Hunter (Bows) Can walk freely through woods.
Samurai (Swords) ----> Black\Dark Magic
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Post by BigBeuBeu on Mar 12, 2004 10:39:25 GMT -5
Can introduce a new type of weapons, which is bad versus one weapon but medium with the two others. ex: Bo-user / Bo-master A guy who use a battle-stick (Bo), bad versus Axes but medium versus Swords and Lances. He has lower strenght but better Res and defense, and his other stats are alike Swordfighter..... (because I like Bo-suer like Tir or Jowy from Suikoden )
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Cyghfer
FESSer
some guy in borneo...
Posts: 336
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Post by Cyghfer on Mar 12, 2004 15:25:43 GMT -5
new weapon: mace. No disadvantage or advantage to other weapon classes.
New classes: fencer>mage masher swords>swords
extremely low weapon defense and luck but high resistance, skill, speed and attack. Low constitution.
pikeman>halberdier
spears>spears and maces
Well balanced stats with emphasis on weapon attack and speed. decent defense but low resistance.
Class change:
corsair>seamaster
swords>swords and maces
same stats as pirates and berserkers (including critical increase) with different weapons.
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NoBaka
FESSer
Olympic Fencer in Training
Posts: 2,155
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Post by NoBaka on Mar 12, 2004 16:42:51 GMT -5
>_<
How do I make the stupid STOP?! ;_;
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Post by superbus on Mar 12, 2004 16:46:04 GMT -5
You don't. I tried. It doesn't work.
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Chaoticorder
FESSer
Doom has come to you. And you... and you. Not you.
Posts: 132
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Post by Chaoticorder on Mar 12, 2004 16:47:19 GMT -5
Buccaneers= Sword wielding pirates.
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Post by anonymous on Mar 12, 2004 16:47:24 GMT -5
mentor --> master anima and light --> anima, light, dark, staves extremely well balanced, all stats cap at 23 all weapon levels except light stop at B
guard --> protector lances --> swords and lances strength caps at 15, defense and resistance cap at 30 all other stats cap at 20
twin blade --> blademaster swords --> swords and bows speed and skill cap at 30, all other stats cap at 20
magic swordsman --> mageknight swords and anima --> swords and all magic Str/Mag caps at 30, all other stats cap at 20 except luck light and dark jump to C level and stop at A only swords can be raised to S
elemental seal promotes mercs/myrmidons/magic swordsman to mageknight
crossblade seal promotes mercs/myrmidons/twin blades to blademaster
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Opal
FESSer
the real folk blues
Posts: 40
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Post by Opal on Mar 12, 2004 19:35:56 GMT -5
Ninja and gunner
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TheBerserkerLord
FESSer
They all look alike after awhile. o.O Who is this again? Thanks Bob/Tomato
Posts: 582
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Post by TheBerserkerLord on Mar 12, 2004 20:32:57 GMT -5
Ninjas dont use guns.
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