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Post by TerranigmaFreak (admin) on Aug 31, 2003 9:40:39 GMT -5
So am I the only one here that uses Heroes in FE6/7? They can use axes too you know. I admit, I don't like Warriors much but I always use Heroes, Paladins, or Berzerkers. Heroes have very high skill and they have enough build to make the axe useful. It starts out like the Palandin, their axe skill start out really low but I like having a more diverse arsenal with me so I bring whatever they can use.
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Post by BlueRondo on Aug 31, 2003 10:54:33 GMT -5
^Heroes usually become my prime axe-men in FE6/7. They are strong, fast, accurate, and when they fight against spear users they are even better. Also, even though their axe-level starts really low, some of the most useful axes are low-level (hammer, throwing axe, even the iron axe is useful in my opinion, since it's cheap and more accurate than the heavier axes.)
So what are the advantages of having a Sword Master over a Hero? In my experience, Sword Masters only benefit from having higher speed and skill, a critical boost, and their own special sword. But my heroes usually have good enough speed and accuracy that they dodge, hit most enemies, and usually attack twice. Not only that, they usually end up with higher strength, defense, HP, and they get an extra weapon. So why use Sword Master instead of a Hero?
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Post by The dark prince on Aug 31, 2003 15:28:19 GMT -5
^Heroes usually become my prime axe-men in FE6/7. They are strong, fast, accurate, and when they fight against spear users they are even better. Also, even though their axe-level starts really low, some of the most useful axes are low-level (hammer, throwing axe, even the iron axe is useful in my opinion, since it's cheap and more accurate than the heavier axes.) So what are the advantages of having a Sword Master over a Hero? In my experience, Sword Masters only benefit from having higher speed and skill, a critical boost, and their own special sword. But my heroes usually have good enough speed and accuracy that they dodge, hit most enemies, and usually attack twice. Not only that, they usually end up with higher strength, defense, HP, and they get an extra weapon. So why use Sword Master instead of a Hero? looks? prefence? better boss killers? who knows? who don't really cares?
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Post by kyuusei on Aug 31, 2003 19:14:02 GMT -5
I don't have a Hero to use, either I'd definitely be using one.
Th swordmasters look hella cool (in battle) for one thing. They do make for good boss killers, though I prefer unpromoted units to kill the boss for EXP. I also find swordmasters really evasive - even against other swordmasters. The really high speed and skill (Fir's speed maxed. Bwah...) makes Fir able to even handle the Durandal pretty well. Despite its weight being, you know, twice her build. :P
As for looks.. I can't argue with that. Rutger's hot, so's Karel, and Fir is really cute. :P#nosmileys
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Post by TerranigmaFreak (admin) on Sept 1, 2003 10:24:30 GMT -5
Swordmasters do NOT have a higher skill than Heroes. Heroes' skill max at 30, Swordmaster only max at 29. Heroes are 1 point stronger(which is stupid, it should be maybe 26-28 to make things more even). Heroes are also has more defence than Swordmaster. Ok look, both classes rule and both have their own advantages. I like both Heroes and Swordmasters.
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Post by kyuusei on Sept 1, 2003 11:46:11 GMT -5
I never said swordmasters had a higher skill. And I never suggested they WERE better than heroes, so you can relax. :P Just saying why I like them. Or why anyone might. If you read again, I don't have a hero to use. :P
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Post by The dark prince on Sept 1, 2003 14:44:51 GMT -5
Swordmasters do NOT have a higher skill than Heroes. Heroes' skill max at 30, Swordmaster only max at 29. Heroes are 1 point stronger(which is stupid, it should be maybe 26-28 to make things more even). Heroes are also has more defence than Swordmaster. Ok look, both classes rule and both have their own advantages. I like both Heroes and Swordmasters. i think swordmaster i think can reach there skill cap easier then heros..
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Starwolf
FESSer
Noooo ... I'm oxidising
Posts: 685
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Post by Starwolf on Sept 1, 2003 16:33:05 GMT -5
Aren't we forgetting something... In fe7 theres a certain axe and what this axe does is it decimates your "no weakness" sword masters and Heroes. It does flashing Damage so those classes are not that great. Berserkers are your axe using sword masters. Only with no weaknesses. I like how the axe classes and sword classes mirror one another.
Axe user > Warrior Merc > Hero
Sfghter > Smaster Pirate > Berserker
The top ones gain an extra weapon type the bottom ones don't.
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Post by BlueRondo on Sept 1, 2003 17:43:13 GMT -5
And the Berserkers and Swordmasters both get critical bonuses.
Now all they need is a Lancer/Soldier type character to go along with Armor Knights/Generals.
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Post by kyuusei on Sept 1, 2003 21:22:39 GMT -5
Yeah, myrmidons/swordmasters do reach their skill caps faster. Case in point again, Fir.
And... yeah. The swordmasters and berserkers gain the critical bonus in place of an extra weapon. What's better depends on the player's preference, but I could personally watch the swordmaster's critical animation forever. :P
I personally am not a big fan of the soldier class and am not exactly heartbroken that they're only enemies. :P#nosmileys
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Post by TerranigmaFreak (admin) on Sept 2, 2003 8:03:31 GMT -5
I never said swordmasters had a higher skill. And I never suggested they WERE better than heroes, so you can relax. NOT YOU, I was talking to BlueRondo.
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Post by Summer on Sept 4, 2003 5:19:53 GMT -5
Hmmm. I like using heroes. While they're still mercs, they're one of the easiest units to keep alive, and they usually gain some awesome stats along the way. I just don't really give them much axes. Poor Skasher would just LOVE to have this class, compared to the FE4 equivalent...the Forrest. =P
I gave my FE7 paladins axes though. Kent didn't make much use of them, but Sain absolutely rocks with it. =P (Sure, sure, it's heavy, but that one particular game has Sain with an oddly high speed count).
You know what we need to see? Bow-using flying units! XD
And you know, Diedrupo, I'd really like to see what else Shouzo Kaga has in mind for TS every time I see the word "Prologue" on the name. I really like that thing---as far as I've gotten in with my "what the hell is that letter!?!" Japanese when I got it. =P It's really a shame that it's not likely to get continued....
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Post by kyuusei on Sept 4, 2003 10:03:59 GMT -5
Bow using flying units... Ha, that would be awesome. ;P Though I guess if there's quite a few on both sides in a chapter they could die pretty easily. :P
Next time I play FE6 I should take the A route just to get Ekidona, or get off my lazy butt and use Dieck and/or Ogie more. Or, you know... get a Hero in FE7. =P
I've hardly used axes with my paladins... :P I guess Noah and Percival would be pretty good with them because they have decent speed and a ..slightly higher build than the other four paladins. Or maybe just Noah.. he has the skill that Percival does not. :P (Everyone's promoted but Trec. :P)#nosmileys
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Post by TerranigmaFreak (admin) on Sept 4, 2003 10:22:17 GMT -5
A flying arrow using flying unit, the ultimate irony.
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Post by The dark prince on Sept 4, 2003 15:16:53 GMT -5
A flying arrow using flying unit, the ultimate irony. what about a draon knight using magic?
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