Arf
FESSer
My Sister
Posts: 2,147
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Post by Arf on Apr 18, 2004 23:55:54 GMT -5
Golden Sun has good GBA graphics !!!!!!!
I think higher graphical standards have to be set because weve seen what GC can do.
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Post by Brainstem on Apr 19, 2004 0:20:14 GMT -5
I think the graphics look pretty good. They remind me a bit of Pokémon Colleseum (gah, slaughtered that word...), but I can deal with it. As it's been said, this is only a few weeks after the game's been announced. Chances are, the graphics will be improved over time.
About the strange proportions. A thought came into my mind about how it may work. Since it's 3-D some weapons clearly look bigger and some weapons clearly look smaller than other weapons. Fore example, a lance is obviously longer than a sword. Maybe weapon length will give extra range for weapons. So lances will all have an extra square for attack range, but maybe they'll lose accuracy the farther the opponent gets. Then each weapon type would have weapons with different reaches. Halbreds and Longswords, for example, would have a longer reach than Iron axes or Iron swords. With the extra range for melee weapons included, the extra range for bows and magic will be balanced out. I like what was said about dark magic going through walls (since it goes underground) but not arrows (sorry, forgot who it was that said this). Since it's in 3-D a level of logic is going to have to apply to the way combat works.
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Post by GreenShyguy on Apr 21, 2004 3:36:05 GMT -5
Great idea. I hope they implement something like this. I just hope lances don't have to extend an extra square like on FFTA. Sometimes, you can skewer an ally if he or she is standing behind your enemy. Very annoying.
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