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Post by DarkTwilkitri on Mar 22, 2004 17:58:12 GMT -5
And here we have a large chunk of the opening boss talks for people to look at, if they feel like it. On my angelfire account currently because I can't FTP from here From the Prologue to the end of Chapter 7, I believe. www.angelfire.com/rpg2/darktwilkitri/battlescripts.txt...I didn't know that Slayder got a talk with Vylon... but apart from that I think that the rest are ones that everyone knew about. [EDIT] There we go, the opening talks are finished. Now someone just needs to trans them. And now that I'm home, they're up in the proper location. darktwilkitri.thegreatbeyond.net/fehack/scripts/battlescripts.txtHn. I really should retool the dumper so that it's j2e-compliant, and therefore E250 would be able to use these.[/EDIT]
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Post by DarkTwilkitri on Mar 24, 2004 5:50:36 GMT -5
/me Dark Twilkitri invokes the Fair Use of Double Posting on Non-Bumping Boards Exception. Different dump, therefore it deserves a different post, otherwise no-one will notice. Granted, no-one will probably care, but... darktwilkitri.thegreatbeyond.net/fehack/scripts/deathscripts.txtLo, the death scripts for everyone from Sigurd to Julius. Some of the characters are nully named because of IS being wierd. I have to extend the SCNL some more. It looks like this script won't be able to be j2e-compliant even after altering the dumper. Which is a shame, because it'd be nice to get at least the death scripts working for E250... See, j2e's programs all run on pointers-to-pointers, at least as far as I can tell, whereas mine run on pointers-to-text. It shouldn't take me very long to convert, BUT, it seems that these sections of text don't have 3-byte pointers to them, at least none that I could find. Someone would have to rewrite parts of j2e's inserter to use 2-byte pointers for this section... and to make sure it keeps the text in the same bank... but don't look at me. The inserter confuses me greatly, and in any case I don't have the SIF libraries which one needs to compile it.
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Post by SummerWolf on Mar 24, 2004 6:53:56 GMT -5
*glomps* I was wondering where those went to. Now there can be some work done on the front.
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Post by leo_dragon_knight on Mar 24, 2004 11:37:54 GMT -5
# 0xee021 # @@ @@ [TargetBot][DialogOpen][CharEnter 001D, Leif] Éã¾å¡¢Êì¾å¡¦¡¦¡¦ [BtnPause] Is it sopossed to look like this^ l
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Post by DarkTwilkitri on Mar 24, 2004 21:06:32 GMT -5
View/Encoding/Japanese (EUC).
[EDIT]Yay, fe4dump can dump from pointer-to-pointer tables now! Now all that I have to do is add [Merge] capabilities, and we'll be set.[/EDIT]
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