Post by VincentASM on Mar 31, 2004 11:39:24 GMT -5
EDIT 6: Please join in my RPG! Well only if you're interested tho! Details how to join- just read around the bottom. I will also update stuff occasionally in this thread! Check out Campaign thread to watch.
I will PM any participants with future character updates or battles etc.
EDIT 5:
Hi I am going to start my own FE-inspired RPG soon. If you're interested please join in!
Name:
Gender:
Base Class:
Affinity:
Location:
Description:
Affinity available: Fire, Thunder, Wind, Water, Ice, Earth, Nature, Dark, Wind. Affinity affects NOTHING in my RPG except I will judge aspects of your character by their affinity.
Feel free to reply now or give comments!
Available base classes (version2 list):
Class name- usuable weapons- description
Lord- Swords- Powerful and defensive unit, usually leader of armies
Swordman- Swords- Skilled sword fighters
Lancer- Lances- Skilled lance users
Fighter- Axes- Skilled axe warriors
Archer- Bow- Standard bow user
Mage- Anima- Standard magic user
Dark Mage- Dark- Standard dark magic user
Light Mage- Light- Standard light magic user
Enchanter- Nature- Skilled in nature magic
Thief- Swords- Can steal items and use lockpicks
Horseknight- Swords/Lances -Standard knights on horseback
Pirate- Axes- Pirates, similar to Fighters
Dragon Rider- Lances- Rides ground-based dragons
Phoenix Rider- Lances- Simlar to pegasus knights, airborne
Other base classes available...
Note: depending on the class chosen your character may have varied starting stats so choose wisely. Classes can promote into a variety of promoted classes. I won't tell you the promotions yet (promotion is a secret) but here are a few examples:
Horseknight --> General OR Dark Knight
Character Stats:
HP- Hit points
Attack- Physical strength
Defence- Physical defence
M Attack- Magical strength
M Defence- Magical defence
Skill- Affects skills, accuracy and critical
Speed- Affects avoid and double attack chance
Luck- Affects avoid, critical avoid
Special stats. determined by class:
Build- Affects what weapons can be used without slowing down user
Move- Movement range
To customise your character
you can give them up to 25 points for each stat excluding build and move.
Example:
Vincent
HP: 5
Attack: 4
Defence: 1
M Attack: 4
M Defence: 4
Skill: 3
Speed: 4
Luck: 0
Tada!
Then you can choose their % parameters when levelling up, for each stat excluding build and move you can give out a total of 350%
Example:
Vincent
HP: 30%
Attack: 70%
Defence: 60%
M Attack: 30%
M Defence: 30%
Skill: 60%
Speed: 70%
Luck: 30%
See?
Locations available (you can add some of your own if you want):
The RPG takes place in Southern Saurila, the sacred continent founded by Lord Arkeph. Home to many noble kingdoms including:
Aveyn: The capital city, whose people worship Goddess Ilome. The ruler is a young but experienced prince.
Florel: A kingdom hidden in a deep forest. Promotes love of nature. The Florel royal family has blood ties with Aveyn's.
Astruen: Ancient kingdom of archers in the frozen south. Home to the Astral tower. Citizens are wind users.
Dermion: Small kingdom of knights. Isolated from other kingdoms.
Phencia: Noble kingdom of the north, full of phoenix riders and swordsmen. Trades with Aveyn and other countries with their Phoea silk.
Dalsta: A kingdom of dark mages, secretive.
Aruten: Land of hunters and farmers.
I will PM any participants with future character updates or battles etc.
EDIT 5:
Hi I am going to start my own FE-inspired RPG soon. If you're interested please join in!
Name:
Gender:
Base Class:
Affinity:
Location:
Description:
Affinity available: Fire, Thunder, Wind, Water, Ice, Earth, Nature, Dark, Wind. Affinity affects NOTHING in my RPG except I will judge aspects of your character by their affinity.
Feel free to reply now or give comments!
Available base classes (version2 list):
Class name- usuable weapons- description
Lord- Swords- Powerful and defensive unit, usually leader of armies
Swordman- Swords- Skilled sword fighters
Lancer- Lances- Skilled lance users
Fighter- Axes- Skilled axe warriors
Archer- Bow- Standard bow user
Mage- Anima- Standard magic user
Dark Mage- Dark- Standard dark magic user
Light Mage- Light- Standard light magic user
Enchanter- Nature- Skilled in nature magic
Thief- Swords- Can steal items and use lockpicks
Horseknight- Swords/Lances -Standard knights on horseback
Pirate- Axes- Pirates, similar to Fighters
Dragon Rider- Lances- Rides ground-based dragons
Phoenix Rider- Lances- Simlar to pegasus knights, airborne
Other base classes available...
Note: depending on the class chosen your character may have varied starting stats so choose wisely. Classes can promote into a variety of promoted classes. I won't tell you the promotions yet (promotion is a secret) but here are a few examples:
Horseknight --> General OR Dark Knight
Character Stats:
HP- Hit points
Attack- Physical strength
Defence- Physical defence
M Attack- Magical strength
M Defence- Magical defence
Skill- Affects skills, accuracy and critical
Speed- Affects avoid and double attack chance
Luck- Affects avoid, critical avoid
Special stats. determined by class:
Build- Affects what weapons can be used without slowing down user
Move- Movement range
To customise your character
you can give them up to 25 points for each stat excluding build and move.
Example:
Vincent
HP: 5
Attack: 4
Defence: 1
M Attack: 4
M Defence: 4
Skill: 3
Speed: 4
Luck: 0
Tada!
Then you can choose their % parameters when levelling up, for each stat excluding build and move you can give out a total of 350%
Example:
Vincent
HP: 30%
Attack: 70%
Defence: 60%
M Attack: 30%
M Defence: 30%
Skill: 60%
Speed: 70%
Luck: 30%
See?
Locations available (you can add some of your own if you want):
The RPG takes place in Southern Saurila, the sacred continent founded by Lord Arkeph. Home to many noble kingdoms including:
Aveyn: The capital city, whose people worship Goddess Ilome. The ruler is a young but experienced prince.
Florel: A kingdom hidden in a deep forest. Promotes love of nature. The Florel royal family has blood ties with Aveyn's.
Astruen: Ancient kingdom of archers in the frozen south. Home to the Astral tower. Citizens are wind users.
Dermion: Small kingdom of knights. Isolated from other kingdoms.
Phencia: Noble kingdom of the north, full of phoenix riders and swordsmen. Trades with Aveyn and other countries with their Phoea silk.
Dalsta: A kingdom of dark mages, secretive.
Aruten: Land of hunters and farmers.