|
Post by LordCanas on Apr 22, 2004 22:40:24 GMT -5
I just got a copy of my Game Informer magazine, and I found a handful of screenshots for this. The graphics look kinda odd at first glance, but I can't be sure. Anyone else heard of this? This was the first time I'd ever seen anything of it. (I think I can make out Marth in one pic, but the names are japanese, and I can't tell.
|
|
|
Post by superbus on Apr 22, 2004 22:48:33 GMT -5
That's Fire Emblem 8.
Find out more about it in that board.
I'll give you the chance right now, by sending this there.
|
|
Arf
FESSer
My Sister
Posts: 2,147
|
Post by Arf on Apr 22, 2004 22:50:43 GMT -5
I just got a copy of my Game Informer magazine, and I found a handful of screenshots for this. The graphics look kinda odd at first glance, but I can't be sure. Anyone else heard of this? This was the first time I'd ever seen anything of it. (I think I can make out Marth in one pic, but the names are japanese, and I can't tell. Did u just figure that out?
|
|
|
Post by Ryrokos on Apr 23, 2004 7:31:55 GMT -5
For the love of God, Marth is not in this game - the blue haired character is called Ike. He is not related to Marth in any way whatsoever.
|
|
TheEnd
FESSer
Seisen no Keifu all the way~
Posts: 1,587
|
Post by TheEnd on Apr 23, 2004 10:57:28 GMT -5
For the love of God, Marth is not in this game - the blue haired character is called Ike. He is not related to Marth in any way whatsoever. Except that he's also a blue-haired rapier-wielding protagonist.
|
|
Rosa Aquafire
FESSer
PH33R the Serra ~*~ Admitted Yaoi Fangirl
Posts: 130
|
Post by Rosa Aquafire on Apr 23, 2004 11:00:01 GMT -5
I was about to ask why we would even be ASSUMING that Ike was Marth ... then I came to my senses, realized I knew very well why, and sighed.
Yes, Souen no Kiseki is Fire Emblem 8 and it will be on the GCN. This is old news.
|
|
|
Post by superbus on Apr 23, 2004 16:19:10 GMT -5
I moved this from the FE1 board because he didn't know exactly what he was talking about. I should have locked it then and there.
That's fixed now.
|
|