Fer
FESSer
hey guys..
Posts: 188
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Post by Fer on Apr 10, 2004 11:40:10 GMT -5
Well then I can't really use Graphcalibur; Asvel met his fatigue level back in Chapter 8 and went waaaay over it in 8G. Hey, I had to find a way to keep Dagudar and Tanya alive, right?
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TheEnd
FESSer
Seisen no Keifu all the way~
Posts: 1,587
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Post by TheEnd on Apr 10, 2004 12:41:52 GMT -5
Well, that's right. However, as I abuse arena to level-up Asvel and don't use him on chapter 8 (duh, I overwork him in 7), he's usually avaliable and destructive in chapter 9, even though I use him in 8B. It's fun to send him to face alone the army and raise his Thunder level. (Maric clones are sweet, no?)
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Fer
FESSer
hey guys..
Posts: 188
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Post by Fer on Apr 10, 2004 13:44:24 GMT -5
You know, we should really have a stickied Game Help thread for each of the FE games.
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TheEnd
FESSer
Seisen no Keifu all the way~
Posts: 1,587
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Post by TheEnd on Apr 10, 2004 17:02:24 GMT -5
With FESS's tradition of offtopicness? That wouldn't be a good idea, IMO.
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Seti
FESSer
Traveller of the Dark Wind
Posts: 3,072
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Post by Seti on Apr 11, 2004 7:20:20 GMT -5
I thought that Wind Magic only got the bonus vs Dragon Riders in FE6......
I could be wrong....
But Grafcalibur is best reserved for later stages especially Ch-22 and bosses, you're better off using Wind and Thunder spells.
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TheEnd
FESSer
Seisen no Keifu all the way~
Posts: 1,587
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Post by TheEnd on Apr 11, 2004 7:24:59 GMT -5
Well, it is. I checked the rom, and all wind spells have the same "effectiveness" as Graphcalibur - and, as you know, that's effective against fliers.
Of course, Graphicalibur isn't something to be used lightly, though.
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Post by DarkTwilkitri on Apr 11, 2004 7:26:55 GMT -5
Wind magic is effective against all flying things, not just dragons, in FE5 IIRC.
That's what it says in my information, anyway (that it has the same effectiveness as bows).
Ah, you beat me to it :/
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