|
Post by TediusZanarukando on Oct 7, 2003 17:34:13 GMT -5
I quite frankly find that the more I think about the more higher probability we will not see a remake. This is simply due the fact Nintendo are hardly going to bother doing a remake just for the Western Market. At the moment Nintendo is aiming mainly at their homeland market. Also theres the matter of the fan base over there they're going to listen to them more than us and therefore if you want a remake you just hope the fanbase over there also wants one bad. Its way more highly likely they'd make a new game. They are known for not liking to stick to the same styles they only use them twice/thrice and try a new formula. Talking and speculation will not change anything at all.... Also who says FE can't have orchestrated soundtrack? Golden Sun 2, Fire Emblem: Rekka no Ken managed that near perfectly. Also as well as that, as I can see there can never be a perfect translation from Japanese to English and vice versa due to many matters like censorship, cultural and language differences. The main fanbase of Nintendo are mostly elite gamers and longtime gamers or hardcore gamers who follow because of Nintendo's constantly changing games. They're already complaining enough about the recent flood of remakes and another one wouldn't forbode well if they don't at least space it out a few more years. You must also remember Nintendo are actually very overworked and strapped for personnel they may be a big company but you have to remember they're STILL a software company who also deals in hardware. Unlike Microsoft and Sony who deal in hardware and promotion and butt kiss the third party developers and also much bigger companies and leave them to do what they want. Intelligent Systems already have a number of projects and one of the more strapped for personnel departments of Nintendo even if they are one of the original 3 main parties. How's this tie in? Well they have to keep working on all these other projects and new games for deadlines and remakes further adds onto the workload and slows them down more especially when people are expecting some upgrades. AND I'LL BE DAMNED IF I HAVE TO TYPE THAT MUCH AGAIN AND THIS TIME UNDERSTAND IT!!!!!!! *goes to sleep* I am expecting to see a preview the remake of Fire Emblem: Seisen no Keifu on the 10th anniversary of the game's original SNES release. Seisen no Keifu was released in Japan on the SNES in 1996; therefore, I expect to see a preview of the remake in 2006. The next Nintendo console will probably be downward compatible with the GameCube. Intelligent Systems will have finished with their current projects before they do a remake of Seisen no Keifu, and probably by the end of 2004. I would rather have a remake of a classic game than a new game that would be widely criticized. I am tired of the flood of widely despised new games. I watch out for the flood of remakes. The remake will not only be for the Western market, but also for the Japanese market. The remake will be an updated classic. Seisen no Keifu has been a instant classic through emulation. Intelligent Systems has made enough new games as it is. Besides, I am studying Japanese, but I cannot speak or write in it just yet. I do not know how to type any Japanese. There should be both a time for new titles and a time for remakes, not new games perpetually. I do not like direct ports of old games to high resolution game systems. They will not make the cut for English translation. Direct ports do not sell as well as the originals. Sonic Mega Collection did not sell very well for this reason. NES or SNES games will look blocky if they get directly ported to GameCube. I just want either one or two games remade for GameCube at a time. Seisen no Keifu is my favorite Fire Emblem game, and I want a remake and an official translation so bad. Seti, you should stop trying to block out the remake. I at least want just Seisen no Keifu remade. A fan translation is not enough, and it is too far from perfect. A graphics upgrade is definitely required for a U.S. release, in order for a decent a translation. I do not want to resort to piracy for Seisen no Keifu forever. Fire Emblem: Rekka no Ken will not appeal to me as much as Fire Emblem: Seisen no Keifu has. Seisen no Keifu will likely sell better in North America than Rekka no Ken if it gets remade for GameCube. Another reason is to how Seisen no Keifu is truly meant to be, as if it were to appear at GameCube resolution. Now back to the remake attributes. As for extras, they would include the FETCG content. The Japanese font used would be a Mincho font. Times New Roman is best for the Roman text font and fits well with Fire Emblem. There may be some anime cutscenes. I am not expecting gaidens or additional chapters.
|
|
|
Post by SummerWolf on Oct 7, 2003 20:35:25 GMT -5
No, no, no, no. The fan translation ISN'T held by the limits of the SNES, at least not in that way. It's just a........result of bad writer syndrome. Sorry, Boo. You're probably a good speaker of Japanese, but writing...gah. As for ROM size....there's ASM hacking. =P
The Japanese script is OK enough. Well.....it could use some more talks, but there ARE additional talks in there that they cut out. Or so *BLEEP* told me.
If anything, the original script is the one that's held back by the SNES. Semantics is a tricky thing. =P
And......I would love to see all the FEs remade, not just Seisen. Preferably with the support system.
|
|
Adilink
FESSer
Hero of Time
Posts: 853
|
Post by Adilink on Oct 7, 2003 22:06:18 GMT -5
As for a remake, the Super Mario Advance series is mainly persecuted because we haven't seen a real new Mario game since Yoshi's Island (I don't care what you say, that is a true Mario game, dammit!). The other remakes haven't been as bad, because there are various other games in the series coming out as well.
With Fire Emblem, I think Intelligent Systems should consider this, mainly because it will show the US/European Non-FE players how the series began and evolved. Personally, I believe that FE6 will be released here next, being a direct sequel to FE7 (storywise). However, Nintendo and IS would be wise to add in the features of FE7 into FE6 for this release. That engine could be modded and brought to FE4 (or any other FE game, for that matter).
What Nintendo and IS also could do is to make FE4 and FE5 into one game. This is just a thought, but it could start with FE4, go to FE5 and end with FE4. There'd be some problems with this, but I'm still thinking of how this would work out.
My opinion is that the next Fire Emblem game released in the US (after FE6), will most likely be FE3. Why? Fire Emblem in America has the two names of Marth and Roy on it. Releasing Marth's two games would probably have more support than releasing a game under a name few people here in the US know. My friend still calls Sigurd "Marth," and Celice as "Marth Jr."
However, Sety is right. IS has a lot under its hands to do, and who knows what secret projects they have going on as well? However, it's not totally unlikely that more FE games wil be coming in the future.
At the risk of offending Tedius, I personally don't want FE to go the FF route, where a new game is released every one or two years, and they have very little differences between them. Maybe Nintendo and IS should wait until they can find ideas decide to possibly revolutionize and redefine the series for it's debut in 3D? I mean, I really loved the jump from Super Metroid to Metroid Prime, as well as Zelda: A Link to the Past to Ocarina of Time. I'd like to see that instead of various other series', which successors are very similar to its previous outing.
Just my two cents...
BTW, I'd pay a lot of money for an Arranged Orchestrated FE4 Soundtrack. I think the New Japan Philharmonic Orchestra should perform it. I loved Smashing Live and Spirited Away! ^____^
|
|
Seti
FESSer
Traveller of the Dark Wind
Posts: 3,072
|
Post by Seti on Oct 8, 2003 15:12:16 GMT -5
As I'm aware Adil at the current moment with the dawning horizon of the PSP coming Nintendo will be readying for it. IS at the moment I know are working on Mario and Luigi and 2 other projects one for GCN and also one more for GBA as well as that I know they're one of main leading divisions of Nintendo at the moment for the GB scene so they're probably pretty pre-occupied as it is hence the late sudden ton of job places at IS.
|
|
|
Post by TerranigmaFreak (admin) on Oct 8, 2003 15:32:22 GMT -5
As I recall, Mario and Luigi isn't being made by IS this time, it's by some company I've never heard of. I'm not too sure on the details so I could be wrong. I've always been saying this on Gamefaqs, I don't want a Fire Emblem game on GC unless the gameplay takes advantange of 3D, rather than just the same thing in 3D. I mean sure, nice cinematics and music wouldn't hurt but I like something different. If they do it 3D I hope they don't do it the tactics style. That style just isn't my thing.
I don't know why people still think IS can't do 3D though. They've made Paper Mario(2.5D but the polygonal backgroundare awesome rotate beautifully) and Wars 64, that should be enough pratice. Let say they still suck, it's not like they can't hire some new people to help. Not to mention Nintendo being so big, they can always borrow someone from EAD, Hal, or R&D1(they made Sin and Punishment with Treasure) to give them a hand. Not to mention the N64 wasn't all the easy to develop for either, so I seriously doubt 3D will be a problem, the real problem is how to make it 3D and play in 3D(in innovative never before seeen style) and still play like Fire Emblem, that's the bigger challenge.
As for FE4 remake, I can't really deicde. I mean sure I like the idea, but I also like the idea of a brand new game. Either way I'll be happy, I'm not too picky about it.
|
|
Starwolf
FESSer
Noooo ... I'm oxidising
Posts: 685
|
Post by Starwolf on Oct 8, 2003 18:19:39 GMT -5
64 Wars? TF we are only counting real games. Paper Mario isn't exactly the best practice for full 3D. The 3D content was basic (basic polygons are much easier than Mario is). All it did was push the 2D powers to the limit. As for 3D battle system. The reason I play fire emblem is its easy to puick up and fast to play. Choosing which axis you move on the which way you face, which way up you hold which weapon its just an irritating waste of time. It the $*@% that has brought Tactics Ogre and FFT down to their knees if you ask me.
A Fire emblem collection would be a possibility as Nintendo is doing the Zelda collection (then putting it in with NEW USA gamecubes ONLY) but those games are already translated and the emulators already written. If even a mere fe4 PORT were to happen Nintendo would have to waste many of its limited days writing up a snes emulator and NOA and NOE would be bogged down translating the game (I doin't want another game canned by NOE due to being "too busy","too lazy","too skanky" etc). As they say time is money.
|
|
|
Post by TediusZanarukando on Oct 8, 2003 20:45:38 GMT -5
Nintendo should remake just Fire Emblem: Seisen no Keifu. Direct ports of SNES games are not possible on the GameCube. The Zelda Collection is just a bonus disc. NES ports never come by themselves. Metroid Prime contains a direct port of the original Metroid game. It has to be unlocked by completing Metroid Fusion and use the GBA-GCN adaptor to process that. I would rather play the original Metroid on the NES or through emulation than to play it on the GameCube. Direct ports usually do not transfer their greatness from the original platforms. The bonus disc version of Legend of Zelda: Ocarina of Time has not sold as well as the N64 original did. The only upgrade was resolution. The graphics of the Final Fantasy Origins versions of Final Fantasy I and II are a small improvement over the Bandai Wonderswan Color versions, but a large improvement over the NES versions. The graphics of the SNES versions of the Ninja Gaiden Trilogy were a rather small improvement over the NES versions. Direct ports cannot copy the greatness of the originals. A perfect example is Final Fantasy IV. The SNES version, through emulation, has a higher rating than the PSOne version.
A high resolution remake of Fire Emblem: Seisen no Keifu will be a ton better than some mere port. It would have high-resolution old school graphics, making it look like real artwork. Therefore, the graphics will be hand-drawn. An example of high resolution old school graphics is Nihon Falcom's Ys I&II Eternal, which has a resolution of 640x480, like on the GameCube. The Ys series is still old school even at Ys VI: Ark of Napishtim. So go play Ys I&II Eternal on your PC to see what I mean by this thread.
|
|
NoBaka
FESSer
Olympic Fencer in Training
Posts: 2,155
|
Post by NoBaka on Oct 8, 2003 21:43:46 GMT -5
As I recall, Mario and Luigi isn't being made by IS this time, it's by some company I've never heard of. I'm not too sure on the details so I could be wrong. I've always been saying this on Gamefaqs, I don't want a Fire Emblem game on GC unless the gameplay takes advantange of 3D, rather than just the same thing in 3D. I mean sure, nice cinematics and music wouldn't hurt but I like something different. If they do it 3D I hope they don't do it the tactics style. That style just isn't my thing. I don't know why people still think IS can't do 3D though. They've made Paper Mario(2.5D but the polygonal backgroundare awesome rotate beautifully) and Wars 64, that should be enough pratice. Let say they still suck, it's not like they can't hire some new people to help. Not to mention Nintendo being so big, they can always borrow someone from EAD, Hal, or R&D1(they made Sin and Punishment with Treasure) to give them a hand. Not to mention the N64 wasn't all the easy to develop for either, so I seriously doubt 3D will be a problem, the real problem is how to make it 3D and play in 3D(in innovative never before seeen style) and still play like Fire Emblem, that's the bigger challenge. As for FE4 remake, I can't really deicde. I mean sure I like the idea, but I also like the idea of a brand new game. Either way I'll be happy, I'm not too picky about it. Heh. I can't stop thinking how cool a Dynasty Warrior type Fire Emblem would be.
|
|
|
Post by TerranigmaFreak (admin) on Oct 9, 2003 8:56:10 GMT -5
I know, that's why I said I DON'T want them to do it FFT/TO style. It really bothers me. I was thinking if they do 3D, it should be something totally new never before done style yet still play like FE. It's like how they change the series pretty much every other game, I wouldn't mind seeing change. Change is good and hopefully it's something totally new and never done before.
|
|
|
Post by DarkTwilkitri on Oct 9, 2003 18:49:18 GMT -5
If they made a GCN FE (remake or new) I would prefer it in the normal format, just with _really_ nice graphics and effects, and possibly CG cutscenes. I'm normally against CG, but as I said at winds, there is no way that they'd fill the disk up, so CG wouldn't eat into the gameplay.
|
|
|
Post by Lord Ryu Li Ri Tzu on Oct 10, 2003 19:56:35 GMT -5
If they made a GCN FE (remake or new) I would prefer it in the normal format, just with _really_ nice graphics and effects, and possibly CG cutscenes. I'm normally against CG, but as I said at winds, there is no way that they'd fill the disk up, so CG wouldn't eat into the gameplay. If they made it in that format, most likely it'd turn out like Dynasty Tactics... which was by no means bad at all. Speaking of the Dynasty games... I would also like to see a Dynasty Warriors type FE game! That'd be so FUN!! =D But back to the remakes and such... I'd still like to see ALL of the FE games translated and/or remade one day... I mean, I'm kinda tied between Seisen no Keifu and Monshou no Nazo for my favorite... so just limiting it to Seisen no Keifu ONLY wouldn't satasfy me. Once again, maybe I just dream too much... This is a little off topic, but has there been a translation patch made for FE3? I mean... like one that's complete or near complete?
|
|
Starwolf
FESSer
Noooo ... I'm oxidising
Posts: 685
|
Post by Starwolf on Oct 11, 2003 18:10:38 GMT -5
There is. Hope you can read Chinese Oh you only speek english here you go (hands over a dairty smelling patch with about 3 chapters progress and no reason to use after chapter 7 and thats just book 1). OK so translators have lives too... The thing that annoys me most is Fe gaiden though. That "97%" is so unfinished its a complete abd utter joke.
|
|
|
Post by TediusZanarukando on Oct 12, 2003 22:54:24 GMT -5
I am not sure if DarkTwilkitri and I would want a Dynasty Tactics graphics engine. I recommend the remake idea of Ys I & II Eternal, i.e. high-resolution 2D graphics, which may be cheaper to develop.
|
|
|
Post by DarkTwilkitri on Oct 12, 2003 22:58:53 GMT -5
/me wonders why his name is being thrown around so much recently.
All I would want is a 1000% graphical upgrade, and a lot more storyline (sort of along the lines of what SummerWolf wants, but not geared towards supports). No 3d, no isometrics. Although 2.5D battles could be could be _nice_...
|
|
|
Post by TediusZanarukando on Oct 12, 2003 23:25:37 GMT -5
I do not expect 3D in anyway. Dark Twilkitri does not want Dynasty Tactics graphics engine. The upgrade proportion for the GameCube Seisen no Keifu remake would be 1000% for graphics and 2000% for sound. 100% proporation in this case means a direct port. It would be enhanced to either Ys VI style 2.5D or high-resolution 2D. There would be 2.5D battles. A Mincho font would be used for the Japanese text due to the nature of the setting of the game, and how the dialogue font looked in the Super Famicom version. A Roman font would be used, based on the English logo created for the Fire Emblem Trading Card Game. The Treasure names are most likely to be used by Nintendo of America during the localization.
The soundtrack should be beautifully orchestrated, as in SSBM, whether it would be Orchestra Melee or New Japan Philharmonic Orchestra to perform it. Orchestra Melee was the orchestra used in SSBM. Seisen no Keifu has the biggest soundtrack of any Fire Emblem game. The soundtrack will probably be updated more than the graphics will. Additional channels will be added to the tracks, making the music sound more detailed.
There may be additional dialogue. Japanese companies tend to add more dialogue in RPG remakes. The Seisen no Keifu remake will probably sell like hotcakes in the Western market. Monsho no Nazo maybe remade before Seisen no Keifu.
We the North American and Japanese audiences shall rally on to have Fire Emblem: Seisen no Keifu remade for GameCube. I really want my favorite Fire Emblem game remade for GameCube, because of the many times the ROM has been downloaded and how many Web sites carry the ROM. Millions of American ZSNES users have downloaded the Seisen no Keifu ROM and a fan translation is under way, and that is why I want the game remade. That way, the remake of the game will replace that ROM. The enhanced remake will give the game a more decent English translation than Boo's fan translation. Seisen no Keifu is the most popular Fire Emblem game by the way of the emulator. A Thracia 776 remake may also be included with the Seisen no Keifu remake in North America.
|
|